This course covers 3-D modeling and rendering techniques, including lighting, staging, camera, and special effects. Emphasizes 3-D modeling building blocks using primitives to create simple and complex architectural/mechanical models.
The first project we had in our class was to create a three-dimensional model of a house.
Above is a sketch of the first floor plan and a front elevation of my house.
This the final floor plan of the 3d model.
Here is a slideshow of two pairs of views of the 3D model. The first two are concept-style, while the others are rendered.

Above is a rendering of what the interior looks like. (Excuse the multicolored stove, the AutoCAD block came like that.)
The second project was to create a rendering and walkthrough of a house that was already drafted. We had to fill it up with furniture, people, etc. After that, we had to add lighting, scenery, and plants.
Above is a slideshow of renderings of the aforementioned house.

Scan the QR code on the left for panoramic view of first floor.
Here is a presentation I made advertising this house.
Here is a walkthrough of the house I rendered.








